Fable 3 Gnomes
Brightwall Village // 5 Gnomes
Get Fable 3 trainer and cheats for PC. Get more out of Fable 3 and enhance your gaming experience. Destroy all 50 gnomes. Brightwall Book Club Reward: 30 Points. After coming back to the Throne Room after deciding on Reaver's proposal, you'll be faced with one final edict for the day: deciding the fate of Bowerstone Old Quarter, which was ruined in the damage your rebellion brought down on the city. The choices are clear-cut: 1. Rebuild the Old Quarter and restore it to as it once was. Bowerstone Old Quarter will be brought back to life,. Continuity Nod: One of the first quests is called 'Chicken Chaser', which was infamously the default title for your hero in the first game, and a title you could adopt in the second.Fable III also has a museum in a basement in Bowerstone Old Town that features artifacts from the first two games.; Corrupt Corporate Executive: Reaver.He's making the best out of the industrial age.
Brightwall Village (1/5)
Before collecting Gnomes you'll have to complete a two Side Quests, 'Gnomes are Great' and 'Gnomes are Evil' in Brightwall Village. After that, the 50 Gnomes hidden in Albion will come to life. You must shoot the loudmouthed Gnomes to collect them. Jonathon, in Brightwall Village, will then reward you for your efforts as part of the Gnomes are Evil Side Quest.
Talk to Jonathon in the Gnome-filled grotto by the Brightwall Academy/Library after you complete Gnomes are Great and he'll tell you the Gnomes have escaped. Follow the path to the first Gnome in the Misgnomer House. Here you will find the first Gnome (Brightwall Village 1/5). Stop just inside the door and pull out your gun. Press the LEFT TRIGGER to entire first-person aiming mode and look up.
A Brightwall Village (1/5) is suspended across from the door in the corner of the house. Shoot it. Now, return to Jonathon. It turns out there are 49 more of these awful creatures scattered about Albion. You need to shoot every one of them to complete this Side Quest! .
For better or worse, Gnomes won't sit in silence. You can hear them vocally insulting you wherever they are. Listen for the distinctive voice while you explore!
Brightwall Village (2/5)
On chimney of the House of Slats -- a large house to the left after you cross the small, stone bridge near the main gate.
Brightwall Village (3/5)
Behind Bumbler's Gruff in the center of the village is a path between some stones. The Gnome is standing on one of these stones.
Brightwall Village [The Reliquary] (4/5)
Gnomes Fable 3 Locations
Run down to the room with the moving/appearing platforms with blue arrows. Take the stairs down on the far side of the platforms. Instead of vaulting down, run counterclockwise around the building and search the dark corner for this Gnome.
Brightwall Village [The Reliquary] (5/5)
Run down to the room with the moving/appearing platforms with blue arrows. Take the stairs down on the far side of the platforms. Vault down and then off the broken bridge into the water below. Run up a few flights of stairs until you reach the area with the torches, the skeleton with a note and a large, circular column. Just before the skeleton, look off into the abyss to the right to see this Gnome.
Dweller Camp // 1 Gnome
Dweller Camp (1/1)
If you run down the hill a bit from sabine's gate and hang a left at a fire pit you'll find a small path up to a 5 Silver Key Chest. Look up in the hills from here to spot the Gnome by a fence.
Mistpeak Valley // 7 Gnomes
Mistpeak Valley (1/7)
Run up the hill from the Monorail station and you'll come to an overlook (with a Silver Key). Just to the right of the key is a Gnome.
Mistpeak Valley (2/7)
The snowy valley that leads to the Demon Door, terminates in a dead end with a frozen waterfall and the door. The Gnome is atop the waterfall.
Mistpeak Valley (3/7)
In the snowy mountains, a path a few bridges up from the entrance to Brightwall leads to some ruins with a skeleton in a pit. The Gnome is hanging on the cliff wall just on the other side of a short fence. The ruins are on the Brightwall side of the valley.
Mistpeak Valley [Chillbreath Caverns] (4/7)
Enter the caverns via entrance across the first, short bridge over the valley (the entrance that leads to the Silver Key). As soon as you enter, look up. This Gnome is hanging from the stalactites on the roof.
After coming back to the Throne Room after deciding on Reaver's proposal, you'll be faced with one final edict for the day: deciding the fate of Bowerstone Old Quarter, which was ruined in the damage your rebellion brought down on the city.
The choices are clear-cut:
- 1. Rebuild the Old Quarter and restore it to as it once was. Bowerstone Old Quarter will be brought back to life, and effectively is unchanged from how it was previously. You'll gain some morality for this choice, and of course the benefit of the restored Old Quarter, but the cost is fairly steep, at 550,000 gold.
2. Leave the Old Quarter in ruins. This will damage your standing somewhat, and the Old Quarter will be permanently scarred. More importantly, any quests you may have had there, you'll be unable to finish, and any property you owned will be gone for good. The upside? It doesn't cost you a dime.